![Blender Market on X: "Check out these high-quality bush/hedges! These photo-realistic models will bring an expert level of realism to your projects. Perfect for close-up renders & suitable for real-time projects. https://t.co/F64zK8NRdl Blender Market on X: "Check out these high-quality bush/hedges! These photo-realistic models will bring an expert level of realism to your projects. Perfect for close-up renders & suitable for real-time projects. https://t.co/F64zK8NRdl](https://pbs.twimg.com/media/Dc4TAWGWAAAgLyX.jpg)
Blender Market on X: "Check out these high-quality bush/hedges! These photo-realistic models will bring an expert level of realism to your projects. Perfect for close-up renders & suitable for real-time projects. https://t.co/F64zK8NRdl
![EP1 | Stylised Bush PBR Game-ready 3d Model in Blender 2.90 & Substance Designer | 3d Low Poly Art - YouTube EP1 | Stylised Bush PBR Game-ready 3d Model in Blender 2.90 & Substance Designer | 3d Low Poly Art - YouTube](https://i.ytimg.com/vi/PD-OlWm4_ps/maxresdefault.jpg)
EP1 | Stylised Bush PBR Game-ready 3d Model in Blender 2.90 & Substance Designer | 3d Low Poly Art - YouTube
![cycles render engine - How to use the textured material from a multi-mesh object onto a single mesh obj? - Blender Stack Exchange cycles render engine - How to use the textured material from a multi-mesh object onto a single mesh obj? - Blender Stack Exchange](https://i.stack.imgur.com/MS0ng.jpg)
cycles render engine - How to use the textured material from a multi-mesh object onto a single mesh obj? - Blender Stack Exchange
![blender internal render engine - How to cast the shadow of the texture's alpha channel and not the actual geometry of the plane? - Blender Stack Exchange blender internal render engine - How to cast the shadow of the texture's alpha channel and not the actual geometry of the plane? - Blender Stack Exchange](https://i.stack.imgur.com/0dEgF.png)